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FiveWin for C3

C3 is a new Clipper compatible compiler 32 bits just arrived to the xbase world. With the guaranty of the technical capability of Bruno Cantero (Harbour development team ex-member), C3 is an extraodinary compiler, robust, fast, that really surprises: www.c3compiler.com.

C3 advantages may be described as:

* Sef-contained compiler with 32 bits OBJs direct generation, without the need to use an external C compiler or its libraries. C3 closely follows the Clipper development model.

* C3 implements 100% the Clipper arquitecture, in a manner that all its design is exactly as Clipper (same APIs, pcode, etc.). Its execution speed and robustness are excellent.

* Its Clipper compatibility level is so high, that the Objects library supplied with FiveWin, has been successfully ported to 32 bits in a record time and with best results. On the same way, FiveWin has been adapted to C3 in a very quick time, thanks to the extraordinary C3 Clipper compatibility level.

* RDDs (NTX y CDX) implemented and properly working.

With this new product you may develop true 32 bits applications, using the same FW syntax and having full backwards source code compatibility.

Offer: A free version of EasyReport Personal edition is included.

Steps to convert your applications from FW to FWC3

  • As simple as replace clipper.exe with C3.exe in your make files. FW and FWC3 use exactly the same source code.
  • To link your application you do need by now (as C3 soon will provide its own linker!), this Borland Tlink32.exe version. FWC3 provides a buildc3.bat file that easily and clearly explains the way to link your applications developed with C3 and FWC3.
  • The resources (RC files) are 100% compatibles. You just have to use the resources compiler from Borland brc32.exe instead of rc.exe or Brc.exe. Borland Brc32.exe is included on all Borland products (C/C++, Delphi, ...)
  • If you place your resources inside a DLL, then you must update those resources to a 32 bits DLL. FWC3 provides a batch file to easily create your 32 bits resources DLLs. Just open your actual 16 bits resources DLL using Borland Resources Workshop and save the resources as a .RC file. Then use our provided file to build the 32 bits version that automatically will place the resources into it.